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Ambiguous images or reversible figures are visual forms that create ambiguity by exploiting graphical similarities and other properties of visual system interpretation between two or more distinct image forms.
Sir John Tenniel's illustration of the Caterpillar for Lewis Carroll's Alice's Adventures in Wonderland is noted for its ambiguous central figure, whose head can be viewed as being a human male's face with a pointed nose and chin, or as being the head end of an actual caterpillar, with the first two right "true" legs visible.
A version of Rubin's vase. The Rubin vase (sometimes known as Rubin's vase, the Rubin face or the figure–ground vase) is a famous example of ambiguous or bi-stable (i.e., reversing) two-dimensional forms developed around 1915 by the Danish psychologist Edgar Rubin.
Ambiguous image: These are images that can form two separate pictures. For example, the image shown forms a rabbit and a duck. Ambigram: A calligraphic design that has multiple or symmetric interpretations. Ames room illusion An Ames room is a distorted room that is used to create a visual illusion. Ames trapezoid window illusion
In 1930, Edwin Boring introduced the figure to psychologists in a paper titled "A new ambiguous figure", and it has since appeared in textbooks and experimental studies. And then in 1961, Jack Botwinick introduced a new figure with a masculine motif, "Husband and Father-in-Law", which complements Hill's figure. [4] [5]
Ambiguous illusions are pictures or objects that elicit a perceptual "switch" between the alternative interpretations. The Necker cube is a well-known example; other instances are the Rubin vase and the "squircle", based on Kokichi Sugihara 's ambiguous cylinder illusion.
A thoroughly ambiguous person, in personality, but also in his androgynous figure, one can never know exactly what he will do next. Eris - Greek Goddess of discord in Greek mythology. Infamous for starting a fight between other goddesses over the Apple of Discord, leading to the Judgement of Paris and, ultimately, the Trojan War.
The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame, two dimensional drawing of a cube with no visual cues as to its orientation, so it can be interpreted to have either the lower-left or the upper-right square as its front side.