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  2. ChatScript - Wikipedia

    en.wikipedia.org/wiki/ChatScript

    Fact retrieval is very quick and efficient the number of available in-memory facts is largely constrained to the available memory of the machine running the ChatScript engine. Facts can represent record structures and are how ChatScript represents JSON internally. Tables of information can be defined to generate appropriate facts.

  3. JSON Patch - Wikipedia

    en.wikipedia.org/wiki/JSON_Patch

    replaces a value. Logically identical to using remove and then add. Copy copies a value from one path to another by adding the value at a specified location to another location. Move moves a value from one place to another by removing from one location and adding to another. Test tests for equality at a certain path for a certain value. [3]

  4. JData - Wikipedia

    en.wikipedia.org/wiki/JData

    The major changes in this release include 1) support storage of special matrices via the _ArrayShape_ tag, 2) renamed all _ArrayCompression*_ tags to _ArrayZip*_, 3) add dedicated table data keywords: _TableCols_, _TableRows_, and _TableRecords_. The reference implementation of this specification version is released as JSONLab v2.0.

  5. UBJSON - Wikipedia

    en.wikipedia.org/wiki/UBJSON

    Similarly to JSON, UBJSON defines two container types: array and object. [2] Arrays are ordered sequences of elements, represented as a [followed by zero or more elements of value and container type and a trailing ]. Objects are labeled sets of elements, represented as a {followed by zero or more key-value pairs and a trailing }.

  6. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    We then iterate over one of the lists (SHAPE), allowing elements of the other (SURFACE) to visit each of them in turn. In the example code above, SURFACE objects are visiting SHAPE objects. The code makes a polymorphic call on {SURFACE}.draw indirectly by way of the `drawing_agent', which is the first call (dispatch) of the double-dispatch pattern.

  7. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ [2] and the Visual C++ (MSVC) standard library). The hash_* class templates were proposed into C++ Technical Report 1 (C++ TR1) and were accepted under names unordered_*. [3]

  8. MessagePack - Wikipedia

    en.wikipedia.org/wiki/MessagePack

    MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.

  9. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise. "Arrays of Pointers to Functions" by Nigel Jones