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Reflection is often used as part of software testing, such as for the runtime creation/instantiation of mock objects. Reflection is also a key strategy for metaprogramming. In some object-oriented programming languages such as C# and Java, reflection can be used to bypass member accessibility rules. For C#-properties this can be achieved by ...
Programming languages and computing platforms that typically support reflective programming (reflection) include dynamically typed languages such as Smalltalk, Perl, PHP, Python, VBScript, and JavaScript. Also the .NET languages are supported and the Maude system of rewriting logic.
The ability of a programming language to be its own metalanguage allows reflective programming, and is termed reflection. [4] Reflection is a valuable language feature to facilitate metaprogramming. Metaprogramming was popular in the 1970s and 1980s using list processing languages such as Lisp.
In computer programming, a mirror is a reflection mechanism that is completely decoupled from the object whose structure is being introspected. This is as opposed to traditional reflection, for example in Java, where one introspects an object using methods from the object itself (e.g. getClass()).
Reflection (physics), a common wave phenomenon Specular reflection, reflection from a smooth surface . Mirror image, a reflection in a mirror or in water; Retroreflection, technology for returning light in the direction from which it came
In computer science, reification is the process by which an abstract idea about a program is turned into an explicit data model or other object created in a programming language. A computable/addressable object—a resource —is created in a system as a proxy for a non computable/addressable object.
When first publicly released, Smalltalk-80 presented numerous foundational ideas for the nascent field of object-oriented programming (OOP). Since inception, the language provided interactive programming via an integrated development environment. This requires reflection and late binding in the language execution of code.
I would think of a programming paradigm as a set of concepts, a set of things which you can or cannot do in a certain language or a certain style of programming. Reflection rather is a one-trick-pony, enabling the programmer to get the identifier of some entity at runtime (or similar concepts) and make a decision upon the result.