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  2. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance , a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class.

  4. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    The inheritance hierarchy of an object is fixed at instantiation when the object's type is selected and does not change with time. For example, the inheritance graph does not allow a Student object to become an Employee object while retaining the state of its Person superclass.

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    In Python, everything is an object, even classes. Classes, as objects, have a class, which is known as their metaclass. Python also supports multiple inheritance and mixins. The language supports extensive introspection of types and classes. Types can be read and compared—types are instances of type. The attributes of an object can be ...

  6. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    With nominative typing, an object is of a given type if it is declared as such (or if a type's association with the object is inferred through mechanisms such as object inheritance). With duck typing, an object is of a given type if it has all methods and properties required by that type. [1] [2] Duck typing may be viewed as a usage-based ...

  7. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    Some programming language researchers and academics use the first meaning alone or in combination with the second as a distinguishing feature of object-oriented programming, while some programming languages that provide lexical closures view encapsulation as a feature of the language orthogonal to object orientation.

  8. Circle–ellipse problem - Wikipedia

    en.wikipedia.org/wiki/Circle–ellipse_problem

    It is a central tenet of object-oriented analysis and design that subtype polymorphism, which is implemented in most object-oriented languages via inheritance, should be used to model object types that are subsets of each other; this is commonly referred to as the is-a relationship. In the present example, the set of circles is a subset of the ...

  9. Yo-yo problem - Wikipedia

    en.wikipedia.org/wiki/Yo-yo_problem

    In software development, the yo-yo problem is an anti-pattern that occurs when a programmer has to read and understand a program whose inheritance graph is so long and complicated that the programmer has to keep flipping between many different class definitions in order to follow the control flow of the program.