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Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control the entire planet across several periods of development.
Connectivity: Nintendo 64 controller port, Controller Pak slot Input: 1 analog stick, 10 digital buttons, D-pad: June 23, 1996 [20] SpaceOrb 360: PC Connectivity: Serial Input: 6-axis rubber ball, 6 buttons 1996 ASCII Sphere 360: PlayStation Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn
Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]
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The series is considered a formulative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate". [1] The first game in the series, Civilization (1991), was created by MicroProse co-founder Meier and Bruce Shelley.
[2] [1] Because of the genre's focus on mouse-and-keyboard control schemes, most 4X games are available on personal computers, but examples exist on other platforms. [3] Some 4X games include elements of real-time strategy , but 4X games are typically slow-paced.