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Bloons Tower Defense (also known as Bloons TD or BTD) is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game , built upon the Adobe Flash platform and released in mid 2007.
Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, [2] [3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
Sanctum (2011 video game) Sanctum 2; Sandy Beach (video game) Sang-Froid: Tales of Werewolves; Savage Moon; Sentinel (iOS game) Shiro Project:RE; Siege of Centauri; Sol Survivor; South Park Let's Go Tower Defense Play! Space Run; Star Fox Guard; Strikefleet Omega
Fortress is a tower defense strategy video game developed by Pipe Dream Interactive and published by Majesco Entertainment for the Game Boy Advance (GBA) handheld game console. It originally released in North America in August 2001, and later in PAL regions on November 23, 2001.
Bloons TD 6 is a 2018 tower defense game developed and published by Ninja Kiwi, where various monkeys pop "bloons". The sixth and latest entry in the Bloons Tower Defense series, it first released on June 13, 2018, for iOS and Android. [2] It was later released on Microsoft Windows in December 2018, and macOS in March 2020 via Steam.
Desktop Tower Defense is a Flash-based tower defense browser game created by Paul Preece in March 2007. The game had been played over 15.7 million times as of July 2007, [1] and was one of Webware 100's top ten entertainment web applications of 2007. [2] Desktop Tower Defense is available in an English, Spanish, German, French, or Italian ...
Wool, the in-game currency, is rewarded for completing or failing each map. This can be used to unlock additional towers and tower levels in Xen’s Laboratory, the in-game shop. There are four game modes: Normal, Endless, Invasion, and Classic. In Normal Mode, there is a set number of enemy waves to destroy and UFOs arrive in intervals.
In December 2007, Scott and Paul Preece also created the Casual Collective Archived 2009-05-02 at the Wayback Machine, whose flagship game was a multiplayer version of Desktop Tower Defense. [3] On January 12, 2008, one year after its release, version 2 was released. [4]