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  2. Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Freelancer_(video_game)

    Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. It is a chronological sequel to Digital Anvil's Starlancer , a combat flight simulator released in 2000.

  3. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

  4. Fingersoft - Wikipedia

    en.wikipedia.org/wiki/Fingersoft

    The Hill Climb Racing game published in September 2012 [6] was born out of testing physics. [5] The graphics for the game were made in Fingerroos's circle of acquaintances on a freelance basis, but he did the coding entirely on his own [7] working on it 16 hours a day for a couple of months. [4]

  5. Playtest - Wikipedia

    en.wikipedia.org/wiki/Playtest

    This game was organized at the behest of NBC in order to test the viability of the game's concept. [23] The Rockford Metros and the Chicago Politicians played the game in Rockford, Illinois. The test proved successful, and four teams began the league's first season the following year.

  6. Star Citizen - Wikipedia

    en.wikipedia.org/wiki/Star_Citizen

    Star Citizen is a multiplayer, space trading and combat simulation video game currently under development by Cloud Imperium Games for Windows.An extended retry of unrealized plans for Freelancer (2003), Star Citizen is led by director Chris Roberts.

  7. Telltale Games - Wikipedia

    en.wikipedia.org/wiki/Telltale_Games

    Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California.The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre.

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