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Structural section of a vessel that joins together the hulls of a multihulled vessel. alee 1. On the lee side of a ship. 2. To leeward. all hands A ship's entire company, including both officers and enlisted personnel. [3] all night in Having no night watches. all standing Bringing a person or thing up short; i.e. an unforeseen and sudden stop. [9]
Letters 16 and 17 form a two-letter word ending in P. Since this has to be UP, letter 16 is a U, which can be filled into the appropriate clue answer in the list of clues. Likewise, a three-letter word starting with A could be and, any, all, or even a proper name like Ann. One might need more clue answers before daring to guess which it could be.
The name of the video game company Atari came from the term used while playing the game because co-founder Nolan Bushnell was a fan of the game. [12] Sente Technologies and Tengen also derive their names from Go terms.
Roman numerals: for example the word "six" in the clue might be used to indicate the letters VI; The name of a chemical element may be used to signify its symbol; e.g., W for tungsten; The days of the week; e.g., TH for Thursday; Country codes; e.g., "Switzerland" can indicate the letters CH; ICAO spelling alphabet: where Mike signifies M and ...
Comments from Today’s Crossword Constructors. Sally: Happy to be starting off 2025 with another collaboration with Olivia! Several months ago, Olivia and I were messaging back and forth about ...
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
If so, that word is not the one that should go in the grid at that location. [3] Smaller words may be easier to fit in the grid, but longer words give more clues to connecting words. [ 10 ]
One member of a team starts the timer and tries to get his or her team to guess the displayed word or phrase. A clue-giver can make any physical gesture, and can give almost any verbal clue, but may not say a word that rhymes with any of the words, give the first letter of a word, say the number of syllables, or say part of any word in the clue ...