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[Blank map of the world in an unfolded Fuller projection, also known as Dymaxion Air-Ocean World map. 1954 final version for an icosahedron, modified to only include continent outlines] Error: {{Langx}}: text has italic markup [Carte du monde suivant une projection de Fuller dépliée, aussi appelée carte Dymaxion.
The Dymaxion map projection, also called the Fuller projection, is a kind of polyhedral map projection of the Earth's surface onto the unfolded net of an icosahedron.The resulting map is heavily interrupted in order to reduce shape and size distortion compared to other world maps, but the interruptions are chosen to lie in the ocean.
Dymaxion map of the world with the continental landmasses (Roman numerals) and 30 largest islands (Arabic numerals) highlighted. Image title: A map of the world, showing all landmasses with 10° graticule and Tissot's indicatrices of diameter 1,000 km and spacing 30°. Coastlines precise to 110 km. Width: 100%: Height: 100%
Buckminster Fuller's Dymaxion map. A polyhedral map projection is a map projection based on a spherical polyhedron. Typically, the polyhedron is overlaid on the globe, and each face of the polyhedron is transformed to a polygon or other shape in the plane. The best-known polyhedral map projection is Buckminster Fuller's Dymaxion map.
All map projections are interrupted at at least one point. Typical world maps are interrupted along an entire meridian. In that typical case, the interruption forms an east/west boundary, even though the globe has no boundaries. [1] Most map projections can be interrupted beyond what is required by the projection mathematics.
Image:BlankMap-World.png – World map, Robinson projection centered on the meridian circa 11°15' to east from the Greenwich Prime Meridian. Microstates and island nations are generally represented by single or few pixels approximate to the capital; all territories indicated in the UN listing of territories and regions are exhibited.
In 1972, the World Game Institute was founded in Philadelphia, Pennsylvania, by Fuller, Medard Gabel, Howard J. Brown and others. [3] In 1980, the World Game Institute and the World Resources Inventory published the World Energy Data Sheet. The World Energy Data Sheet compiled a nation by nation summary of energy production, resources, and ...
In the 1960s, Fuller developed the World Game, a collaborative simulation game played on a 70-by-35-foot Dymaxion map, [78] in which players attempt to solve world problems. [ 79 ] [ 80 ] The object of the simulation game is, in Fuller's words, to "make the world work, for 100% of humanity, in the shortest possible time, through spontaneous ...