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  2. Computer game bot Turing test - Wikipedia

    en.wikipedia.org/wiki/Computer_game_bot_Turing_test

    The computer game bot Turing test was proposed to advance the fields of artificial intelligence (AI) and computational intelligence with respect to video games. It was considered that a poorly implemented bot implied a subpar game, so a bot that would be capable of passing this test, and therefore might be indistinguishable from a human player, would directly improve the quality of a game.

  3. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests.

  4. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Build is a set of game asset pipeline management tools, which help by defining, maintaining, debugging, and optimizing the game asset pipeline of individual game development efforts. A game asset pipeline describes the process by which game content, such as textures and 3D models, are modified to a form suitable for use by the gaming engine ...

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  6. Artificial general intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_general...

    The Turing test can provide some evidence of intelligence, but it penalizes non-human intelligent behavior and may incentivize artificial stupidity. [35] Proposed by Alan Turing in his 1950 paper "Computing Machinery and Intelligence," this test involves a human judge engaging in natural language conversations with both a human and a machine ...

  7. Winograd schema challenge - Wikipedia

    en.wikipedia.org/wiki/Winograd_schema_challenge

    The Winograd schema challenge (WSC) is a test of machine intelligence proposed in 2012 by Hector Levesque, a computer scientist at the University of Toronto.Designed to be an improvement on the Turing test, it is a multiple-choice test that employs questions of a very specific structure: they are instances of what are called Winograd schemas, named after Terry Winograd, professor of computer ...

  8. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    When the associated visit method is called, its implementation is chosen based on both the dynamic type of the visitor and the static type of the element, as known from within the implementation of the accept method, which is the same as the dynamic type of the element. (As a bonus, if the visitor can't handle an argument of the given element's ...

  9. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]