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  2. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    The SK Hynix chips were expected to have a transfer rate of 14–16 Gbit/s. [4] The first graphics cards to use SK Hynix's GDDR6 RAM were expected to use 12 GB of RAM with a 384-bit memory bus, yielding a bandwidth of 768 GB/s. [3] SK Hynix began mass production in February 2018, with 8 Gbit chips and a data rate of 14 Gbit/s per pin. [14]

  3. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    The card has sufficient video RAM for eight different text pages in this mode. The difference between these two modes can only be seen on a composite monitor, where mode 0 disables the color burst, making all text appear in grayscale. Mode 1 enables the color burst, allowing for color.

  4. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, . Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  5. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  6. PlayStation technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_technical...

    Some games (like "Music 2000") can use Memory Cards as main RAM, to store data for real time processing, bypassing the 2MB RAM limit. [citation needed] Video and audio connectivity. AV Multi Out (Composite video, S-Video, RGBS) RCA Composite video and Stereo out (SCPH-100x to 5000 only) RFU (SCPH-112X) DC out (SCPH-100x to 5000 only)

  7. PC Engine SuperGrafx - Wikipedia

    en.wikipedia.org/wiki/PC_Engine_SuperGrafx

    Compared to the PC Engine, the SuperGrafx has four times the amount of working RAM for the main CPU.Its main upgrade is an additional video chip with its own video RAM, with a priority controller chip, which allows the output of both video chips to be combined in various ways.

  8. PlayStation 4 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_technical...

    The PlayStation 4 does not have an analog audio/video output (if the user does not count the DualShock 4's 3.5 mm audio jack). [67] The PS4 Slim (CUH-2000 series) features IEEE 802.11 a/b/g/n/ac Wi-Fi, Bluetooth v4.0 and two USB 3.1 ports while the Pro (CUH-7000 series) features three USB 3.1 ports, IEEE 802.11 a/b/g/n/ac Wi-Fi and Bluetooth 4. ...

  9. Video Graphics Array - Wikipedia

    en.wikipedia.org/wiki/Video_Graphics_Array

    320 × 200 at 70 Hz was the most common mode for early 1990s PC games, with pixel-doubling and line-doubling performed in hardware to present a 640 × 400 at 70 Hz signal to the monitor. The Windows 95/98/Me LOGO.SYS boot-up image was 320 × 400 resolution, displayed with pixel-doubling to present a 640 × 400 at 70 Hz signal to the monitor.