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The CPU runs the task assignment application (usually the graphics card driver) to determine which GPU core to use. The CPU passes down the command to the Northbridge. The Northbridge passes down the command to the according GPU core. The GPU core processes the command and returns the rendered data back to the Northbridge.
Because the GPU has access to every draw operation, it can analyze data in these forms quickly, whereas a CPU must poll every pixel or data element much more slowly, as the speed of access between a CPU and its larger pool of random-access memory (or in an even worse case, a hard drive) is slower than GPUs and video cards, which typically ...
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
This would then provide computer manufacturers, hobbyists, and the like with a complete, royalty-free platform with which to develop computing hardware and related devices. The desktop computer market was long dominated by PC hardware using the x86/x86-64 instruction set and GPUs available for the PC. With three major competitors (Nvidia, AMD ...
HP ZCentral Remote Boost, formerly known as HP Remote Graphics Software or HP RGS, is a client-server remote desktop software developed by HP Inc. Launched in 2003. [1] HP RGS enables remote access to workstations (or virtual workstations [ 2 ] ) from many different devices, including other workstations and thin-clients . [ 3 ]
HP's first Chromebook, and the largest Chromebook on the market at that time, was the Pavilion 14 Chromebook launched February 3, 2013. [155] It had an Intel Celeron 847 CPU and either 2 GB or 4 GB of RAM. Battery life was not long, at just over 4 hours, but the larger form factor made it more friendly for all-day use.
Video games outsource rendering calculations to the GPU over OpenGL in real-time. Shaders are written in OpenGL Shading Language or SPIR-V and compiled on the CPU. The compiled programs are executed on the GPU. Illustration of the Linux graphics stack: DRM & libDRM, Mesa 3D.
The Tegra APX 2500 was announced on February 12, 2008. The Tegra 6xx product line was revealed on June 2, 2008, [1] and the APX 2600 was announced in February 2009. The APX chips were designed for smartphones, while the Tegra 600 and 650 chips were intended for smartbooks and mobile Internet devices (MID).