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WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.
In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).
Google Chrome permanently dropped all NPAPI support from all platforms in September 2015. [14] In September 2013, Google announced that it would phase out NPAPI support in its Google Chrome browser during 2014, stating that "[its] 90s-era architecture has become a leading cause of hangs, crashes, security incidents, and code complexity".
Most of Chrome's source code comes from Google's free and open-source software project Chromium, but Chrome is licensed as proprietary freeware. [13] WebKit was the original rendering engine , but Google eventually forked it to create the Blink engine; [ 16 ] all Chrome variants except iOS used Blink as of 2017.