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The Tomb of Dracula is an American horror comic book series published by Marvel Comics from April 1972 to August 1979. The 70-issue series featured a group of vampire hunters who fought Count Dracula and other supernatural menaces.
The cover of The Tomb of Dracula vol. 1 #1 (April 1972), in which Gerry Conway and Gene Nolan's iteration of Bram Stoker's character made his debut. Cover by Neal Adams.. The Marvel Comics version of Dracula was created by Gerry Conway and Gene Colan and first appeared in The Tomb of Dracula #1 (April 1972), co-written by Marv Wolfman. [2]
The Tomb of Dracula [85] 1982 ZX Spectrum, ZX81: Adventure game where you explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure. At the start of the game you are presented for a limited time, a map of the first level of 300 vaults showing all the obstacles, monsters and stakes which needs memorising before it ...
The Tomb of Dracula Vol. 3: The Tomb of Dracula #23-30, Giant-Size Chillers #01, Giant-Size Dracula #02-03 and the Lilith stories from Vampire Tales #6, Dracula Lives! #10-11 and Marvel Preview #12 and #16 Oct. 2023 N/A 368 No 978-1302949440: 1974-75 Stephen Graham Jones 350: Bronze Omega the Unknown Vol. 1: Omega the Unknown #1-10 and The ...
Release date Developer/publisher 101 Dalmatians Print Studio: 1996: Disney Interactive: 1942: The Pacific Air War Gold: 1994: MicroProse: 1st Mate - The Pilot: September 14, 1992: Alliance Marine Limited: 20,000 Leagues Under the Sea: 1995: New Media Schoolhouse, SoftKey: 3D Atlas 98' 1997: Creative Wonders: 3D Dinosaur Adventure: 1996 ...
She assisted Russell many times, including helping him to learn about his family history and even helping him take on Dracula. [C 1] Some time later, Topaz was exploited by Dr. Glitternight, who stole a portion of her soul. [11] Jack's grandmother, Maria Russoff, also once used Topaz' power to raise an army of zombies as part of a mad revenge ...
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Adams said that "Dracula is a creature of the night, the player is a creature of the day, so I was going to need multiple days to tell the story." [ 4 ] As the game was text adventure , he had little memory for the text in the game and counted on players being familiar with imagery from Dracula and Frankenstein stories and could get too in ...
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