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  2. Ludic fallacy - Wikipedia

    en.wikipedia.org/wiki/Ludic_fallacy

    The ludic fallacy, proposed by Nassim Nicholas Taleb in his book The Black Swan , is "the misuse of games to model real-life situations". [1] Taleb explains the fallacy as "basing studies of chance on the narrow world of games and dice". [2] The adjective ludic originates from the Latin noun ludus, meaning "play, game, sport, pastime". [3]

  3. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    It was not until Irving Finkel organized a colloquium in 1990 that grew into the International Board Game Studies Association, Gonzalo Frasca popularized the term "ludology" (from the Latin word for game, ludus) in 1999, [4] the publication of the first issues of academic journals like Board Game Studies in 1998 and Game Studies in 2001, and the creation of the Digital Games Research ...

  4. Ludic - Wikipedia

    en.wikipedia.org/wiki/Ludic

    Printable version; In other projects Wikidata item; Appearance. move to sidebar hide ... Ludic may refer to: Games, structured play; Ludic language, spoken in Russia;

  5. Thesaurus - Wikipedia

    en.wikipedia.org/wiki/Thesaurus

    Thesaurus Linguae Latinae. A modern english thesaurus. A thesaurus (pl.: thesauri or thesauruses), sometimes called a synonym dictionary or dictionary of synonyms, is a reference work which arranges words by their meanings (or in simpler terms, a book where one can find different words with similar meanings to other words), [1] [2] sometimes as a hierarchy of broader and narrower terms ...

  6. The Free Dictionary - Wikipedia

    en.wikipedia.org/wiki/The_free_dictionary

    The Free Library has a separate homepage. It is a free reference website that offers full-text versions of classic literary works by hundreds of authors. It is also a news aggregator, offering articles from a large collection of periodicals containing over four million articles dating back to 1984. Newly published articles are added to the site ...

  7. Ludonarrative dissonance - Wikipedia

    en.wikipedia.org/wiki/Ludonarrative_dissonance

    In this article, developing on debates sparked by Hocking's blog post, Seraphine identifies the reason of ludonarrative dissonance as an opposition between "incentives" and "directives" within the "ludic structure (the gameplay)" and the "narrative structure (the story)". [8]

  8. Toad Rage - Wikipedia

    en.wikipedia.org/wiki/Toad_Rage

    Reviews for Toad Rage were positive, with Publishers Weekly describing the book as "saucy fun from start to finish". [2] The School Library Journal review notes the adventurous story and the colourful use of Australian slang (with a glossary in the back) as being key to a "hugely funny read". [3]

  9. Jabberwocky - Wikipedia

    en.wikipedia.org/wiki/Jabberwocky

    Definition from Oxford English Dictionary, credited to Lewis Carroll. Frumious: Combination of "fuming" and "furious". In the Preface to The Hunting of the Snark Carroll comments, "[T]ake the two words 'fuming' and 'furious'. Make up your mind that you will say both words, but leave it unsettled which you will say first. Now open your mouth and ...