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Pages in category "Feral Interactive games" The following 125 pages are in this category, out of 125 total. This list may not reflect recent changes. A.
Total Immersion Racing is a 2002 racing game that covers three types of car classes: GT, GTS and PRO (Prototype) and involves racing on both real-world and imaginary circuits. There are four difficulty levels: Amateur, Professional, Legend and Extreme. Total Immersion Racing was released for the Mac OS X by Feral Interactive in 2003.
Feral Interactive Limited is a British video games developer and publisher for macOS, Linux, iOS, [2] Android, Nintendo Switch, [3] Meta Quest and Microsoft Windows platforms. It was founded in 1996 to bring games to Mac and specialises in porting games to different platforms.
Grid 2 is a 2013 racing video game developed and published by Codemasters for Microsoft Windows, PlayStation 3, Xbox 360. [2] It is the second game in the Grid series. Feral Interactive released the Reloaded Edition for OS X in September 2014. [1] The sequel, Grid Autosport, was released 24 June 2014.
Commandos 3: Destination Berlin is a real-time tactics video game and the third installment of the Commandos series.It was developed by Pyro Studios and published by Eidos Interactive in October 2003 for Windows, with a Mac OS X port releasing in June 2005 via publisher Feral Interactive.
The macOS version of the game was released by Feral Interactive on 30 July 2019. [2] While the core gameplay follows the same style of past Lego titles, including the addition of a two-player cooperative multiplayer mode, DC Super-Villains is the first title to incorporate a customized character into the story. [3]
Rome: Total War: Barbarian Invasion is the first expansion pack for the strategy video game Rome: Total War. The expansion was released in 2005 in North America and Europe and in 2006 in Japan for Windows. Feral Interactive released the iPad version on 28 March 2017, the iPhone version on 9 May 2019, [3] [4] and an Android version of the game ...
Railroads! was the first game in the series since the original to have direct input from Sid Meier himself. After a visit to Miniatur Wunderland in Hamburg, Germany, Meier was inspired to reinvent his original creation. [4] A version for the Mac OS X was published by Feral Interactive on November 1, 2012, under the latter's Feral Legends label. [3]