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  2. List of Nintendo Entertainment System accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    NES/Famicom cartridge adaptor. Honey Bee Family Computer Disk System: A unit that read non standard disks with content downloaded from Nintendo Disk Writer vending machines at stores. Nintendo: Famicom Fitness System (FSS) Bicycle Trainer Bridgestone Cycle: Famicom 4-Player Adaptor Allows 4 players to play games at once.

  3. Datach - Wikipedia

    en.wikipedia.org/wiki/Datach

    The Datach consists of a cartridge connection at its bottom, a central cartridge chamber on its back, with two spring-loaded pins on either side, which are pushed up when the unit is inserted into the Famicom, allowing the game to only be removed when the Datach has been removed from the Famicom. [1]

  4. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    Because the Super NES is not powerful enough for software emulation of the Game Boy, the hardware for the entire handheld is inside of the cartridge. [17] Game Boy games however run approximately 2.4% faster than on an actual Game Boy due to a slightly higher clock speed. [18] The Super Game Boy 2, only released in Japan, fixes this.

  5. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The FME-7 is a memory mapping circuit developed by Sunsoft for use in NES and Famicom cartridges. It switches program ROM in 8KB banks and switches the character ROM 1KB banks. It also contains hardware to generate IRQ signals after a specified number of CPU clock cycles , thus achieving split-screen effects with minimal use of processing power.

  6. Nintendo Entertainment System models - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The basic parts of the Twin Famicom include a slot for Famicom cartridges, a slot for the Disk System's floppy disks (called "Disk Cards"), [68] a switch located right below the cartridge slot to switch between the two formats, a power button, a reset button, and an eject button, while the back of the console has slots for controller storage. [69]

  7. SuFami Turbo - Wikipedia

    en.wikipedia.org/wiki/SuFami_Turbo

    Games that are linkable are identified by a yellow diagram showing a SuFami Turbo with either 1 or 2 cartridges in the lower left corner of the game box. If the picture has 1 cart plugged into the SuFami Turbo, it is not linkable. If it has 2 carts plugged into the SuFami Turbo then it is linkable with the games named on the box.

  8. Famicom Disk System - Wikipedia

    en.wikipedia.org/wiki/Famicom_Disk_System

    The device is connected to the Famicom console by plugging its RAM Adapter cartridge into the system's cartridge port, and attaching that cartridge's cable to the disk drive. The RAM Adapter contains 32 kilobytes (KB) of RAM for temporarily caching program data from disk, 8 KB of RAM for tile and sprite data storage, [ 3 ] and an ASIC named the ...

  9. Family Computer Network System - Wikipedia

    en.wikipedia.org/wiki/Family_Computer_Network_System

    The telephone line connectors on the bottom of the modem The controller included with the modem. The Famicom Modem began mass production in September 1988. The accompanying proprietary online service called the Famicom Network System was soon launched the same year alongside Nippon Telegraph and Telephone's new DDX-TP telephone gateway for its existing packet switched network.