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The first product was released in late 2006, rebranded as AMD Stream Processor after the merger with AMD. [ 4 ] The brand became AMD FireStream with the second generation of stream processors in 2007, based on the RV650 chip with new unified shaders and double precision support. [ 5 ]
AMD Link allows users to stream content to mobile devices, compatible Smart TVs, [b] and other PCs with Radeon video cards, enabling them to use their PC and game on them remotely. It can be used both locally as well as over the internet. The client requires a free app, which is available via Google Play, Apple App Store, and Amazon Appstore. [14]
R580 (ATI X1900) and later generations of AMD's GPU microarchitecture supported the CTM interface. CTM's commercial successor, AMD Stream SDK, was released under AMD EULA in December 2007 after the software stack was rewritten. [2] Stream SDK provides high-level in addition to low-level tools for general-purpose access to AMD graphics hardware.
Most (90%) of a stream processor's work is done on-chip, requiring only 1% of the global data to be stored to memory. This is where knowing the kernel temporaries and dependencies pays. Internally, a stream processor features some clever communication and management circuits but what's interesting is the Stream Register File (SRF). This is ...
AMD announced the Brazos-T platform on 9 October 2012. It comprised the 4.5-watt AMD Z-Series APU (codenamed Hondo) and the A55T Fusion Controller Hub (FCH), designed for the tablet computer market. [42] [43] The Hondo APU is a redesign of the Desna APU. AMD lowered energy use by optimizing the APU and FCH for tablet computers. [44] [45]
The entropy encode from the VCE ASIC can be utilized with the help of AMD APP SDK. AMD APP SDK is a software development kit by AMD for "Accelerated Parallel Processing" (APP). [1] AMD APP SDK also targets Heterogeneous System Architecture (not only GPU). [2] AMD APP SDK was available for 32-bit and 64-bit versions of Microsoft Windows and ...
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HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.