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  2. Covariant return type - Wikipedia

    en.wikipedia.org/wiki/Covariant_return_type

    Covariant return types have been (partially) allowed in the Java language since the release of JDK5.0, [2] so the following example wouldn't compile on a previous release: // Classes used as return types: class A { } class B extends A { } // "Class B is narrower than class A" // Classes demonstrating method overriding: class C { A getFoo ...

  3. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada).

  4. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    We then iterate over one of the lists (SHAPE), allowing elements of the other (SURFACE) to visit each of them in turn. In the example code above, SURFACE objects are visiting SHAPE objects. The code makes a polymorphic call on {SURFACE}.draw indirectly by way of the `drawing_agent', which is the first call (dispatch) of the double-dispatch pattern.

  5. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    This is an example of overloading or more specifically, operator overloading. Note the ambiguity in the string types used in the last case. Consider "123" + "456" in which the programmer might naturally assume addition rather than concatenation. They may expect "579" instead of "123456". Overloading can therefore provide different meaning, or ...

  6. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    There are a couple of examples of the Wii allowing arbitrary code to be run on an unmodified system. The "Twilight hack" which involves giving a lengthy name to the main character's horse in The Legend of Zelda: Twilight Princess , [ 23 ] and "Smash Stack" for Super Smash Bros. Brawl which involves using an SD card to load a specially prepared ...

  7. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    C++ does not have the keyword super that a subclass can use in Java to invoke the superclass version of a method that it wants to override. Instead, the name of the parent or base class is used followed by the scope resolution operator. For example, the following code presents two classes, the base class Rectangle, and the derived class Box.

  8. Overlay (programming) - Wikipedia

    en.wikipedia.org/wiki/Overlay_(programming)

    In a general computing sense, overlaying means "the process of transferring a block of program code or other data into main memory, replacing what is already stored". [1] Overlaying is a programming method that allows programs to be larger than the computer's main memory . [ 2 ]

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

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