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  2. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible by new ...

  3. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    The industry grew modestly until the release of Taito's Space Invaders in 1978 and Namco's Pac-Man in 1980, creating a golden age of arcade video games that lasted through about 1983. At this point, saturation of the market with arcade games led to a rapid decline in both the arcade game market and arcades to support them.

  4. Timeline of arcade video game history - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_arcade_video...

    1978 Taito releases Space Invaders, the first blockbuster arcade video game, [11] responsible for starting the golden age of video arcade games.It also sets the template for the shoot 'em up genre, [12] and influences nearly every shooter game released since then.

  5. '80s Kids Are All Obsessed With Vintage Arcade Games ... - AOL

    www.aol.com/80s-kids-obsessed-vintage-arcade...

    The arcades we recognize today experienced their golden age in the late 1970s and early 1980s. By 1981, there were about 24,000 full-fledged arcades in the United States.

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Dedicated video game arcades grew during the golden age, with the number of arcades (locations with at least ten arcade games) more than doubling between July 1981 and July 1983 from over 10,000 to just over 25,000.

  7. Arcade game - Wikipedia

    en.wikipedia.org/wiki/Arcade_game

    The golden age waned in 1983 due to an excess number of arcade games, the growing draw of home video game consoles and computers, and a moral panic on the impact of arcade video games on youth. [ 22 ] [ 57 ] The arcade industry was also partially impacted by the video game crash of 1983 .

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