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  2. Doom (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(1993_video_game)

    Doom is a first-person shooter game developed and published by id Software.Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise.The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.

  3. Doomguy - Wikipedia

    en.wikipedia.org/wiki/Doomguy

    For Doom and Doom II, the Doomguy's face is seen in the game's HUD, where it is shown as a white male with blue eyes and light brown hair in a buzz cut. In Doom, Doom II, and Final Doom, the Marine expresses little emotion at the horror unfolding around him, maintaining a stern and alert glare, eyes constantly darting left and right. When the ...

  4. John Carmack - Wikipedia

    en.wikipedia.org/wiki/John_Carmack

    John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer.He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels.

  5. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  6. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  7. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.

  8. 11 Conditions that Trigger a Feeling of Impending Doom - AOL

    www.aol.com/11-conditions-trigger-feeling...

    When you have depression, you look at the world in a different way. “Depressive thoughts are like putting on dark glasses: Things look gloomy and unpredictable,” says Susan Albers-Bowling ...

  9. Doom: The Dark Ages - Wikipedia

    en.wikipedia.org/wiki/Doom:_The_Dark_Ages

    Doom: The Dark Ages is an upcoming first-person shooter game developed by id Software and published by Bethesda Softworks. It is intended to be the eighth main entry in the Doom franchise and the third installment of the modern series, following Doom Eternal (2020). The game narratively serves as a prequel to Doom (2016).