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SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis.It is the successor to SimCity Classic and was released for Apple Macintosh and MS-DOS personal computers in 1993, [6] after which it was released on many other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996.
SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
The Sim Collection (Released in 2003 for Windows, it includes SimTheme Park Gold Edition, The Sims Deluxe Edition, SimCity 3000 Unlimited and The Sims Online New & Improved.) Sim Mania 2 (Released on March 19, 2003, for Windows, it includes SimCity 3000 , SimTheme Park Gold Edition , SimCoaster and Sid Meier's SimGolf .)
Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims , and its sequel, The Sims 2 . These three titles and their related products are the brand's most popular and successful lines.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
Articles and topics related to the SimCity series of city building and management simulation computer games, produced by Maxis Wikimedia Commons has media related to SimCity . Pages in category "SimCity"
He co-designed SimCity 2000 (1993) with Fred Haslam and, in the meantime, Maxis produced other "Sim" games. Wright's next game was SimCopter (1996). Although none of these games were as successful as SimCity , they further cemented Wright's reputation as a designer of " software toys "—games that cannot be won or lost, but played indefinitely.
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