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Meta-learning [1] [2] is a subfield of machine learning where automatic learning algorithms are applied to metadata about machine learning experiments. As of 2017, the term had not found a standard interpretation, however the main goal is to use such metadata to understand how automatic learning can become flexible in solving learning problems, hence to improve the performance of existing ...
Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning. The purpose of learning object metadata is to support the reusability of learning objects, to aid discoverability , and to facilitate their interoperability, usually in the context of ...
It provides a means to associate metadata with a class where the language does not have explicit support for such metadata. To use this pattern, a class implements a marker interface [ 1 ] (also called tagging interface ) which is an empty interface, [ 2 ] and methods that interact with instances of that class test for the existence of the ...
One of the key issues in using learning objects is their identification by search engines or content management systems. [13] This is usually facilitated by assigning descriptive learning object metadata. Just as a book in a library has a record in the card catalog, learning objects must also be tagged with metadata. The most important pieces ...
Introspection should not be confused with reflection, which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an object at runtime. Some programming languages also possess that capability (e.g., Java, Python, Julia, and Go).
Metaprogramming is a computer programming technique in which computer programs have the ability to treat other programs as their data.It means that a program can be designed to read, generate, analyse, or transform other programs, and even modify itself, while running.
First of all, a concept is a simple version of a Unified Modeling Language (UML) class. The class definition [1] is adopted to define a concept, namely: a set of objects that share the same attributes, operations, relations, and semantics. The following concept types are specified: STANDARD CONCEPT: a concept that contains no further (sub ...
In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses. For those that do, the extent of ...