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  2. Bushnell's Law - Wikipedia

    en.wikipedia.org/wiki/Bushnell's_Law

    Bushnell's Law or Nolan's Law is an aphorism often attributed to Atari founder Nolan Bushnell, on the subject of video game design: [1] All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth. Bushnell came up with the concept based on his experience with his first game Computer Space ...

  3. Propagation of uncertainty - Wikipedia

    en.wikipedia.org/wiki/Propagation_of_uncertainty

    Any non-linear differentiable function, (,), of two variables, and , can be expanded as + +. If we take the variance on both sides and use the formula [11] for the variance of a linear combination of variables ⁡ (+) = ⁡ + ⁡ + ⁡ (,), then we obtain | | + | | +, where is the standard deviation of the function , is the standard deviation of , is the standard deviation of and = is the ...

  4. Jeremy Holcomb - Wikipedia

    en.wikipedia.org/wiki/Jeremy_Holcomb

    Holcomb began teaching game design by offering courses at the ASUW Experimental College at the University of Washington. He then joined DigiPen Institute of Technology in 2012. [citation needed] Holcomb has taught a class on the fundamentals of board game design at DigiPen where the students were able to create non-electronic games. [4]

  5. AP Computer Science Principles - Wikipedia

    en.wikipedia.org/wiki/AP_Computer_Science_Principles

    Advanced Placement (AP) Computer Science Principles (also known as AP CSP) is an AP Computer Science course and examination offered by the College Board under the Advanced Placement program. The course is designed as an equivalent to a first-semester course in computing. [1]

  6. Globaloria - Wikipedia

    en.wikipedia.org/wiki/Globaloria

    Globaloria was developed as a response to a perceived lack of computer science and STEM education opportunities in the United States. [4] Following its stated concept goal of a "scalable, digital game-design learning platform, curriculum, and professional development system that is easily integrated into any school," [5] Globaloria courses each provide a 40- to 100-hour game-design curriculum ...

  7. Category:Video game design - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_design

    This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development . For articles on game design in general, see Category:Game design .

  8. Today's Wordle Hint, Answer for #1271 on Wednesday, December ...

    www.aol.com/todays-wordle-hint-answer-1271...

    If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1271 ahead. Let's start with a few hints.

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The costs of developing a video game varies widely depending on several factors including team size, game genre and scope, and other factors such as intellectual property licensing costs. Most video game consoles also require development licensing costs which include game development kits for building and testing software. Game budgets also ...