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  2. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Computer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to implement these laws. Game physics vary greatly in their degree of similarity to real-world physics.

  3. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  4. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  5. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics , soft body dynamics , collision detection , fluid dynamics , hair and clothing simulation, finite element ...

  6. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    These engines allow simulation of the way bodies of many types are affected by a variety of physical stimuli. They are also used to create Dynamical simulations without having to know anything about physics. Physics engines are used throughout the video game and movie industry, but not all physics engines are alike.

  7. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    A physics game is a type of logical puzzle video game where the player must use the game's physics and environment to complete each puzzle. Physics games use consistent physics to make games more challenging. [ 41 ]

  8. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...

  9. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. It is an example of hardware acceleration .

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