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Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
Avalon also offers players four new utility spells per school, new pets and mounts, and six new zones to explore as characters head to the new level cap of 80. ... Wizard101 always sends its ...
It is a sister game to Wizard101, set in the same fictional universe of the “Spiral”. The player assumes the role of a pirate, who, after being rescued from a prison ship, begins searching for pieces of a map that could take them to the mythical, long-lost world of El Dorado.
KingsIsle Entertainment was founded in January 2005 by Elie Akilian. [1] Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, [2] and started hiring former employees of id Software and Ubisoft to work on what would become Wizard101. [1]
The game box holds: [2] Foldout map portraying Marnon, divided into 36 numbered territories and eight castles; Rulebook; 2 six-sided dice, one white and one red; 35 Petition cards; 92 Counters (1 Wizard, 1 Dragon, 90 Orcs) Six armies of 52 plastic tokens in six colors (red, green, blue, yellow, pink, orange). Each "army" contains: Hero; Mage
The board represents the sea. Eighteen equally-sized hexagonal islands are placed randomly on the board. Each player tries to advance his or her character through four levels of power by completing quests (called "Tasks"), which involves travelling to several different islands. Each game turn represents a day; if the players collectively have ...
The player then attempts to deduce or guess the right feature colors in a limited number of guesses (not available in beginner difficulty). There are three difficulty levels: Beginner with three features in three possible colors; 3 3 = 27 different possible solutions, Intermediate with 4 4 = 256 solutions, and Advanced with 5 5 = 3125 solutions ...
In 1980, Eric Goldberg reviewed Magic Realm in Ares Magazine #1, rating it a 4 out of 9. [2] Goldberg commented that "As the rules become more sophisticated (and this is a complex game when all the rules are used), the murky rules require as much interpretation as a Supreme Court decision.