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  2. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .

  3. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    [1] [2] After the name change, the company focused almost solely on the Unreal series of shooters for the next few years, and expanded from PC games to console games. In 2006 the company launched its Gears of War series of games, and in 2010 the company moved into mobile games with the Infinity Blade series after purchasing Chair Entertainment ...

  4. List of battle royale games - Wikipedia

    en.wikipedia.org/wiki/List_of_battle_royale_games

    Fortnite Battle Royale: Epic Games: Epic Games Microsoft Windows, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Android Third-person Yes Yes The player can build structures as defense or buildings. It is a companion game to Fortnite: Save the World. September 30, 2017 (Beta) Garena Free Fire: 111 Dot Studio ...

  5. Forging Fortnite: How a North Carolina studio made the world ...

    www.aol.com/forging-fortnite-survival-story...

    For a time, it was the highest-grossing game in the world, generating more than $5 billion during its first full year — all while being free to play. On certain days, it brought in $100 million.

  6. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower ...

  7. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    The logic, and event binding required to create complex games in Creative 1.0 can quickly become a programmatical disaster, for many reasons- lack of scripting ability, gamepad-centric user interface, lack of an outliner, lack of an 'Undo' or 'CTRL-Z' action, inefficient methods for naming actors and objects, and other platform instability bugs ...

  8. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    Sweeney spent the week there, learning BASIC and establishing his interest in programming; while he had had a Commodore 64 before, Sweeney was much more taken by how easy the IBM PC was to use. [6] When his family got an Apple II, Sweeney began in earnest learning how to program on that, trying to make Adventure 2 in the spirit of the Atari ...

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