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  2. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64. The Classical Games / Protovision adapter is by far supported by the largest number of games. While building instructions are available for most of the adapters, a few ...

  3. Commodore 64 peripherals - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_peripherals

    ^ A modification could be made to older model Commodore 64 motherboards to piggy-back a secondary SID sound chip to the original SID chip. The resulting modification enabled the Commodore 64 to play sound in 6-channel stereo with the appropriate software. ^ The Commodore 64 had documented cartridge port pins which could be crossed to achieve a ...

  4. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [8] [9] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable. [10]

  5. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 controller. The Nintendo 64 controller (NUS-005) is an "m"-shaped controller with 10 buttons (A, B, C-Up, C-Down, C-Left, C-Right, L, R, Z, and Start), one analog stick in the center, a digital directional pad on the left side, and an extension port on the back for many of the system's accessories.

  6. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse

  7. Retrode - Wikipedia

    en.wikipedia.org/wiki/Retrode

    The Retrode was based on an Atmel AVR microcontroller (AT90USB646) with an integrated USB interface, connecting to cartridge slots and game controller ports via the microcontroller's GPIO pins. [5] Its updateable firmware was based on the LUFA library by Dean Camera, [ 1 ] and was developed mainly by Hullin with the help of a few users.

  8. Commodore 64 disk and tape emulation - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_disk_and_tape...

    The V-1541 program allows your Commodore 64 computer to access files and other content on the Internet at CommodoreServer.com. CommodoreServer.com is a Virtual Disk Drive to which you can upload D64 disk images from any Internet computer and later download the disk from the Commodore 64. [10] Disk transfer

  9. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    The Atari joystick port used a 9-pin male socket in the host system, and female connectors on the devices. Classic Atari peripherals used a teardrop shaped rounded plug that was easy to grip to make it easier to plug in. Almost all compatible devices used similar physical layouts, often to the point of copying the plug design outright.

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