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  2. WorldBox - Wikipedia

    en.wikipedia.org/wiki/WorldBox

    Graham Smith of Rock Paper Shotgun wrote: "I'd probably had my fill of WorldBox after around 4 hours, but it was a happy four hours." [7] Joseph Knoop of PC Gamer wrote: "It's funny how much WorldBox shares with big strategy games, despite not presenting an ultimate goal to the player, and almost always ending with a boredom-killing nuclear bomb.

  3. The Sandbox (2012 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(2012_video_game)

    The Sandbox is a 2D sandbox game for mobile phones (iOS and Android) and Microsoft Windows, developed by the game studio Pixowl and released on May 15, 2012. [citation needed] It was released for PC on Steam on June 19, 2015. A sequel, The Sandbox Evolution, was later released on the same platforms.

  4. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [37] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...

  5. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    More notable sandbox games include Garry's Mod (2006) and Dreams (2020), where players use the game's systems to create environments and modes to play with. Minecraft (2011) is the most successful example of a sandbox game, with players able to enjoy both creative modes and more goal-driven survival modes.

  6. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  7. The Sandbox (company) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(company)

    The Sandbox was founded as Pixowl in May 2011 by game designer Adrien Duermaël and entrepreneurs Arthur Madrid and Sébastien Borget. [1] The year before, with his wife Laurel Duermaël, a comic book illustrator, Duermaël had created Doodle Grub, a simple game that utilizes accelerometers in smartphones to allow the user to direct a snake-like character in the gameplay by tilting the phone.

  8. Category:Sandbox games - Wikipedia

    en.wikipedia.org/wiki/Category:Sandbox_games

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  9. The Sandbox (2021 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(2021_video_game)

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