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  2. Arms and Equipment Guide - Wikipedia

    en.wikipedia.org/wiki/Arms_and_Equipment_Guide

    The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.

  3. List of Pathfinder books - Wikipedia

    en.wikipedia.org/wiki/List_of_Pathfinder_books

    Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  5. Pathfinder Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_Roleplaying_Game

    The Pathfinder Roleplaying Game is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing.The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition Dungeons & Dragons (D&D) published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition.

  6. Adventure Path - Wikipedia

    en.wikipedia.org/wiki/Adventure_Path

    While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.

  7. The Complete Thief's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Thief's_Handbook

    The Complete Thief's Handbook is a rules supplement for the 2nd edition Player's Handbook which details the thief class, including 18 "kit" subclasses. [1] Also included is a section on creating a "Lone Wolf;" essentially a one-character class designed using the class, creation rules in the Dungeon Master's Guide. A sample Lone Wolf character ...

  8. Open Game License - Wikipedia

    en.wikipedia.org/wiki/Open_Game_License

    [2] [3] [4] The SRD "included the basic rules and elements of D&D, such as classes, monsters, spells, and magic items, enabling the creation of legal support products for the game". [5] This move was spearheaded by Ryan Dancey [ 2 ] [ 3 ] [ 4 ] and it was "modeled on the various open-source licenses used in the software industry". [ 5 ]

  9. Book of Artifacts - Wikipedia

    en.wikipedia.org/wiki/Book_of_Artifacts

    Print The Book of Artifacts (abbreviated as BoA [ 1 ] ) is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game . This book, published by TSR, Inc. in 1993, details 50 different artifacts , special magic items found within the game at the Dungeon Master 's option.

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