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The game-board is the set {1,...,n}. The winning-sets are all the arithmetic progressions of length k. In a Maker-Breaker game variant, the first player (Maker) wins by occupying a k-length arithmetic progression, otherwise the second player (Breaker) wins. The game is also called the van der Waerden game, [1] named after Van der Waerden's theorem.
The game-play mechanic is based loosely on that of the arcade game Missile Command, but with comets falling on cities, rather than missiles.Like Missile Command, players attempt to protect their cities, but rather than using a trackball-controlled targeting cross-hair, players solve math problems that label each comet, which causes a laser to destroy it.
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The game is part of both the Touch! Generations and Personal Trainer series. [3] The game received mixed reviews, with common criticisms cited for the game's difficulty in recognizing some numbers and for not being very entertaining to play. At GameRankings, it holds an average review score of 65%. [4]
Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the ...
It was originally known as "HECKE and Manin". After a short while it was renamed SAGE, which stands for ‘’Software of Algebra and Geometry Experimentation’’. Sage 0.1 was released in 2005 and almost a year later Sage 1.0 was released. It already consisted of Pari, GAP, Singular and Maxima with an interface that rivals that of Mathematica.
Playing with both these variations makes the game quite difficult, but a very skilled player will still be able to win at least two games out of three. Devil's Grip is a broadly related game with similar game-play to Calculation, using two-decks stripped of the Aces, [9] and playing cards to a 3x8 grid where cards increase by three in rank. [10 ...
A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...