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  2. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    The Real-Time Streaming Protocol (RTSP) is an application-level network protocol designed for multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol. RTSP is used in entertainment and communications systems to control streaming media servers. The protocol is used ...

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    Professional platform for real-time encoding and transcoding into HEVC/H.265, AVC/H.264 and MPEG-2 video supporting adaptive bitrate streaming via HLS and MPEG-DASH protocols. 4.6 Elecard No Supported protocols: TS over UDP/RTP/SRT, RTMP Output, HLS, MPEG-DASH output, UDP/RTP/SRT, NDI TAC - Teracue Application Cloud

  4. Live streaming - Wikipedia

    en.wikipedia.org/wiki/Live_streaming

    Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube ...

  5. Real-time Transport Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Transport_Protocol

    The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks.RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.

  6. Streaming media - Wikipedia

    en.wikipedia.org/wiki/Streaming_media

    Streaming media refers to multimedia delivered through a network for playback using a media player.Media is transferred in a stream of packets from a server to a client and is rendered in real-time; [1] this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content.

  7. List of streaming media systems - Wikipedia

    en.wikipedia.org/wiki/List_of_streaming_media...

    Starlight Networks – StarWorks and StarLive, early commercial Streaming products; TVersity Media Server – partially open source, web-based media server; Unreal Media Server – multi-protocol media server for streaming any file format and real time live audio/video to WebRTC, Flash, Silverlight, iOS, STB, HTML5 viewers; VideoLAN – GPL

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