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In late 2010, a video was published to demonstrate the software's real-time physics simulation and Microsoft Kinect motion capture ability. [8] Footage of a real-world subject being tracked in a range-mapped depth view can be seen alongside a rendered view of Ivy, a character from the Soulcalibur series. The character's movements echo the ...
2002's Soulcalibur II further improves and expands on the Soulcalibur original, in both graphics and gameplay. Soulcalibur II was released in arcade format three years after the previous release in the series, and was subsequently ported to all three active sixth-generation consoles .
Soulcalibur [a] is a 1998 fighting game developed and published by Namco.It is the second game in the Soulcalibur series, preceded by Soul Edge.Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
Compared to Soulcalibur, Soulcalibur II had improvements in graphics and the game system and introduced several new and guest characters. The game was a critical and commercial success, with the introduction of guest characters to the series, particularly Link on the GameCube version, being acclaimed by critics and audiences alike, and ...
Soulcalibur IV [b] is a 2008 fighting video game developed and published by Namco Bandai Games for the PlayStation 3 and Xbox 360.As the fifth main entry in the Soulcalibur series, it marks a significant evolution in gameplay with enhanced graphics and new features compared to its predecessor Soulcalibur III (2005), including the introduction of three guest characters from the Star Wars ...
Soulcalibur VI is a 2018 fighting video game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment.As the seventh main installment and reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018.
Pages in category "Soulcalibur video games" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. S. Soul Edge;
Graphics: "Graphics Synthesizer" operating at 147.456 MHz; Graphics memory: 4MB eDRAM (8MB on System 256) Sound: "SPU1+SPU2" Media: CD-ROM, DVD-ROM, Hard Disk Drive, 64 MBit 3.3V NAND FlashROM Security Dongle; Namco System 256 is an upgraded version of System 246, but the upgrades are unknown (more VRAM and faster CPU speeds likely). [2]