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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]
Lakka is a community-driven lightweight retro gaming Linux distribution based on LibreELEC. It uses the RetroArch user interface. Lakka is especially suited for older hardware and for low-end single-board computers, such as Raspberry Pi. [1] [2] [3]
PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...
Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.
Linux-based operating systems can be used for playing video games.Because few games natively support the Linux kernel, various software has been made to run Windows games, software, and programs, such as Wine, Cedega, DXVK, and Proton, and managers such as Lutris and PlayOnLinux.
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
Soon after, the emulator was ported to Linux [28] and macOS. [29] As mobile hardware got more powerful over the years, running Dolphin on Android became a viable option. Dolphin has been well received in the IT and video gaming media for its high compatibility, steady development progress, the number of available features , and the ability to ...
Emulators can be designed in three ways: purely operating in software which is the most common form such as MAME using ROM images; purely operating in hardware such as the ColecoVision's adapter to accept Atari VCS cartridges.