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Façade is an interactive drama video game, structured as a one-act story about a married couple, Trip and Grace. [2] The player assumes the role of a long-time friend, invited for an evening get-together at the couple's apartment in New York City; at first, Trip and Grace are friendly, but they become hostile as the player witnesses the devolution of their marriage. [3]
An interactive film is a video game or other interactive media that has characteristics of a cinematic film.In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage.
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The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]
Interactive cinema tries to give an audience an active role in the showing of movies.. Another newer [when?] definition of interactive cinema is a video game which is a hybrid between participation and viewing, giving the player – or viewer, as it were – a strong amount of control in the characters' decisions.
Main page; Contents; ... This is a list of interactive films grouped by original ... while others are considered video games. Pre-1970s. Life Targets (1912) [1 ...
The game development studio was one of the first video game developers to create games in the grand strategy genre, and most of the games the studio has developed fall into that category. Grand strategy games are strategy games that usually cover the entire world map and include elements such as economy, diplomacy and warfare.
Later games in the genre exhibited more sophisticated AI. Later games have used bottom-up AI methods, such as the emergent behaviour and evaluation of player actions in games like Creatures or Black & White. Façade (interactive story) was released in 2005 and used interactive multiple way dialogs and AI as the main aspect of game.
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