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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Contents. Python syntax and semantics. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java.

  3. UTF-8 - Wikipedia

    en.wikipedia.org/wiki/UTF-8

    UTF-1. v. t. e. UTF-8 is a character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from Unicode Transformation Format – 8-bit. [ 1 ] Almost every webpage is stored in UTF-8. UTF-8 is capable of encoding all 1,112,064 [ 2 ] valid Unicode code points using a variable-width encoding of ...

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 73 ] and metaobjects). [ 74 ] Many other paradigms are supported via extensions, including design by ...

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any ...

  6. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Given two strings a and b on an alphabet Σ (e.g. the set of ASCII characters, the set of bytes [0..255], etc.), the edit distance d(a, b) is the minimum-weight series of edit operations that transforms a into b. One of the simplest sets of edit operations is that defined by Levenshtein in 1966: [2] Insertion of a single symbol.

  7. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where , "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the ...

  8. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  9. Unicode - Wikipedia

    en.wikipedia.org/wiki/Unicode

    Unicode, formally The Unicode Standard, [ note 1 ] is a text encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 16.0 of the standard [ A ] defines 154998 characters and 168 scripts [ 3 ] used in various ordinary, literary, academic, and ...