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  2. Merge sort - Wikipedia

    en.wikipedia.org/wiki/Merge_sort

    In computer science, merge sort (also commonly spelled as mergesort and as merge-sort [2]) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort , which means that the relative order of equal elements is the same in the input and output.

  3. Merge-insertion sort - Wikipedia

    en.wikipedia.org/wiki/Merge-insertion_sort

    In computer science, merge-insertion sort or the Ford–Johnson algorithm is a comparison sorting algorithm published in 1959 by L. R. Ford Jr. and Selmer M. Johnson. [1][2][3][4] It uses fewer comparisons in the worst case than the best previously known algorithms, binary insertion sort and merge sort, [1] and for 20 years it was the sorting ...

  4. Master theorem (analysis of algorithms) - Wikipedia

    en.wikipedia.org/wiki/Master_theorem_(analysis...

    Generic form. [edit] The master theorem always yields asymptotically tight bounds to recurrences from divide and conquer algorithms that partition an input into smaller subproblems of equal sizes, solve the subproblems recursively, and then combine the subproblem solutions to give a solution to the original problem.

  5. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  6. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure. An algorithm which is not in-place is sometimes called not-in-place or ...

  7. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    In parallel computing, the fork–join model is a way of setting up and executing parallel programs, such that execution branches off in parallel at designated points in the program, to "join" (merge) at a subsequent point and resume sequential execution. Parallel sections may fork recursively until a certain task granularity is reached.

  8. Block sort - Wikipedia

    en.wikipedia.org/wiki/Block_Sort

    Block sort, or block merge sort, is a sorting algorithm combining at least two merge operations with an insertion sort to arrive at O(n log n) (see Big O notation) in-place stable sorting time. It gets its name from the observation that merging two sorted lists, A and B , is equivalent to breaking A into evenly sized blocks , inserting each A ...

  9. Batcher odd–even mergesort - Wikipedia

    en.wikipedia.org/wiki/Batcher_odd–even_mergesort

    Batcher's odd–even mergesort[1] is a generic construction devised by Ken Batcher for sorting networks of size O (n (log n) 2) and depth O ( (log n) 2), where n is the number of items to be sorted. Although it is not asymptotically optimal, Knuth concluded in 1998, with respect to the AKS network that "Batcher's method is much better, unless n ...