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  2. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Contents. Python syntax and semantics. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 73 ] and metaobjects). [ 74 ] Many other paradigms are supported via extensions, including design by ...

  5. Hungarian notation - Wikipedia

    en.wikipedia.org/wiki/Hungarian_notation

    Hungarian notation was designed to be language-independent, and found its first major use with the BCPL programming language. Because BCPL has no data types other than the machine word, nothing in the language itself helps a programmer remember variables' types. Hungarian notation aims to remedy this by providing the programmer with explicit ...

  6. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [ 1 ] A data type specification in a program constrains the possible values ...

  7. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    Variable (computer science) In computer programming, a variable is an abstract storage location paired with an associated symbolic name, which contains some known or unknown quantity of data or object referred to as a value; or in simpler terms, a variable is a named container for a particular set of bits or type of data (like integer, float ...

  8. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    Scope (computer science) Appearance. In computer programming, the scope of a name binding (an association of a name to an entity, such as a variable) is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity (it ...

  9. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).