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  2. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.

  3. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    definition: is defined as metalanguage:= means "from now on, is defined to be another name for ." This is a statement in the metalanguage, not the object language. The notation may occasionally be seen in physics, meaning the same as :=.

  4. Symbol (programming) - Wikipedia

    en.wikipedia.org/wiki/Symbol_(programming)

    A symbol in Lisp is unique in a namespace (or package in Common Lisp). Symbols can be tested for equality with the function EQ. Lisp programs can generate new symbols at runtime. When Lisp reads data that contains textual represented symbols, existing symbols are referenced. If a symbol is unknown, the Lisp reader creates a new symbol.

  5. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages , the assignment statement (or expression) is a fundamental construct.

  6. Symbol table - Wikipedia

    en.wikipedia.org/wiki/Symbol_table

    In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier, symbol, constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source. In other words, the entries of a symbol table ...

  7. Logical conjunction - Wikipedia

    en.wikipedia.org/wiki/Logical_conjunction

    In high-level computer programming and digital electronics, logical conjunction is commonly represented by an infix operator, usually as a keyword such as "AND", an algebraic multiplication, or the ampersand symbol & (sometimes doubled as in &&). Many languages also provide short-circuit control structures corresponding to logical conjunction.

  8. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...

  9. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.