enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of The Elder Scrolls video games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Elder_Scrolls...

    The Elder Scrolls II: Daggerfall was published in 1996, and it featured one of the first true 3D worlds on a large scale, with a game world claimed to be the size of Great Britain. [2] The Elder Scrolls III: Morrowind , released in 2002, saw a return to the old-style expansive and non-linear gameplay, and a shift towards individually detailed ...

  3. The Elder Scrolls II: Daggerfall - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_II:...

    The Elder Scrolls II: Daggerfall is an open-world, action role-playing game published by Bethesda Softworks. The second video game in the Elder Scrolls series, it was released on September 20, 1996 for MS-DOS, following the success of 1994's The Elder Scrolls: Arena. The story follows the player, sent by the Emperor, to free the ghost of King ...

  4. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online, abbreviated ESO, is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. [ 2 ] [ 3 ] The game is a part of the Elder Scrolls series.

  5. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    Following the release of Daggerfall, work began on three separate projects at once: An Elder Scrolls Legend: Battlespire, The Elder Scrolls Adventures: Redguard, and The Elder Scrolls III: Morrowind. Battlespire, originally titled Dungeon of Daggerfall: Battlespire, was the first of the three to be released, [17] on November 30, 1997. [18]

  6. An Elder Scrolls Legend: Battlespire - Wikipedia

    en.wikipedia.org/wiki/An_Elder_Scrolls_Legend:...

    Originally designed as an expansion pack for Daggerfall, Battlespire focuses on what Bethesda called "the best part of Daggerfall": dungeon crawling. Battlespire has a smaller scope than Daggerfall and prioritizes level design. Until The Elder Scrolls Online, it was the only game in the series to have deathmatch or multiplayer support.

  7. Todd Howard - Wikipedia

    en.wikipedia.org/wiki/Todd_Howard

    Todd Andrew Howard (born 1970) is an American video game designer, director, and producer.He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  9. The Elder Scrolls III: Morrowind - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_III:...

    The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.