enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Characters of Undertale and Deltarune - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Undertale...

    Its spiritual successor, Deltarune, is an anagram of Undertale, and takes place in a parallel universe featuring many of the same characters. In Deltarune's universe, humans and monsters still coexist in the modern day. The main character, Kris, discovers the Dark World, an alternate realm inhabited by Darkners, which are beings brought to life ...

  3. Deltarune - Wikipedia

    en.wikipedia.org/wiki/Deltarune

    Deltarune is an episodic role-playing video game developed by Toby Fox [a] as a follow-up to his 2015 video game Undertale. In the game, the player controls a human teenager, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World.

  4. Papyrus (Undertale) - Wikipedia

    en.wikipedia.org/wiki/Papyrus_(Undertale)

    Papyrus has been generally well-received, with the relationship with his brother and his personality being standout examples of his quality. Despite being a humorous character, he has also been examined for his deeper struggles by writer Cat Bussell, and identified as a favorite character from Undertale by multiple critics.

  5. Dialogue tree - Wikipedia

    en.wikipedia.org/wiki/Dialogue_tree

    A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games [1] (including action-adventure games [2]) and role-playing video games. [3] When interacting with a non-player character , the player is given a choice of what to say and makes subsequent choices until the conversation ends. [ 3 ]

  6. Stichomythia - Wikipedia

    en.wikipedia.org/wiki/Stichomythia

    Stichomythia (Ancient Greek: στιχομυθία, romanized: stikhomuthía) is a technique in verse drama in which sequences of single alternating lines, or half-lines (hemistichomythia [1]) or two-line speeches (distichomythia [2]) are given to alternating characters.

  7. File:Dialog tree example.svg - Wikipedia

    en.wikipedia.org/wiki/File:Dialog_tree_example.svg

    English: Example of a dialog tree (or conversation tree), depicting a fictional conversation between a player character and a non-player character. Not taken from any ...

  8. Socratic dialogue - Wikipedia

    en.wikipedia.org/wiki/Socratic_dialogue

    Socratic dialogue (Ancient Greek: Σωκρατικὸς λόγος) is a genre of literary prose developed in Greece at the turn of the fourth century BC. The earliest ones are preserved in the works of Plato and Xenophon and all involve Socrates as the protagonist .

  9. Parmenides (dialogue) - Wikipedia

    en.wikipedia.org/wiki/Parmenides_(dialogue)

    The heart of the dialogue opens with a challenge by Socrates to the elder and revered Parmenides and Zeno. Employing his customary method of attack, the reductio ad absurdum, Zeno has argued that if as the pluralists say things are many, then they will be both like and unlike; but this is an impossible situation, for unlike things cannot be like, nor like things unlike.