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The Java 2D API and its documentation are available for download as a part of JDK 6. Java 2D API classes are organised into the following packages in JDK 6: java.awt The main package for the Java Abstract Window Toolkit. java.awt.geom The Java standard library of two dimensional geometric shapes such as lines, ellipses, and quadrilaterals.
Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .
A general interface between Java and the native system, used for windowing, events, and layout managers. This API is at the core of Java GUI programming and is also used by Swing and Java 2D. It contains: The interface between the native windowing system and the Java application; The core of the GUI event subsystem; Several layout managers;
a method for inserting and manipulating graphic images and media clips a slide-show system to display the content Presentation software can be viewed [ by whom? ] as enabling a functionally-specific category of electronic media , with its own distinct culture and practices as compared to traditional presentation media (such as blackboards ...
Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).
Example of Gephi network visualization [3] Gephi ( / ˈ ɡ ɛ f i / GHEF -ee ) [ 4 ] [ 5 ] is an open-source network analysis and visualization software package written in Java on the NetBeans platform.
JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.
The software mainly consists of a number of command-line interface utilities for manipulating images. ImageMagick does not have a robust graphical user interface to edit images as do Adobe Photoshop and GIMP, but does include – for Unix-like operating systems – a basic native X Window GUI (called IMDisplay) for rendering and manipulating images and API libraries for many programming languages.