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A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
The series is told through Minecraft, and is designed for educational use in classrooms. [7] Jordan Shapiro praised the show for demonstrating the educational potential of Minecraft. [22] He was a featured panellist at Minecon in July 2015. [23] [24] [25] He also attended Minecon in 2016. [26]
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Meanwhile, the classrooms (referred to as dojos) have giant desks and are restricted for only Code Senseis (the educators), and Ninjas (the students), aged 7–14, who are given laptops to do programming. Each of the kids start out at white belt and work their way up the "Path of Enlightenment" to Black Belt. [4]
School Tycoon is a video game developed by Cat Daddy Games [1] and published by Global Star Software in 2004. The game was designed to appeal to a younger audience as it is easier and less complicated than other business simulation games by removing the spreadsheets and statistics of game management.
Minecraft: The Story of Mojang is a 2012 documentary film produced by 2 Player Productions and directed by Paul Owens. It is about the first year of Mojang , the development company founded by game designer Markus "Notch" Persson , and the development and release of Persson's game Minecraft .
Code for Life is a British-based not-for-profit platform that provides free educational resources which teach children how to code in the classroom, or at home.. Rapid Router is Code for Life's browser-based shopping delivery game developed for children aged 5–14 that uses the programming languages Blockly and, in later levels, Python to teach the basic concepts of programming.
Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [ 4 ]
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