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  2. List of GURPS books - Wikipedia

    en.wikipedia.org/wiki/List_of_GURPS_books

    GURPS Dungeon Fantasy Monsters 1 (PDF) GURPS Dungeon Fantasy Monsters 2: Icky Goo (PDF) GURPS Dungeon Fantasy Monsters 3: Born of Myth & Magic (PDF) GURPS Dungeon Fantasy Monsters 4: Dragons (PDF) GURPS Dungeon Fantasy Monsters 5: Demons (PDF) GURPS Dungeon Fantasy Treasures 1: Glittering Prizes (PDF) GURPS Dungeon Fantasy Treasures 2: Epic ...

  3. Hero System - Wikipedia

    en.wikipedia.org/wiki/Hero_System

    After Champions fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The Hero System Rulesbook in 1990. As a spinoff of Champions , the Hero System is considered to have started with 4th edition (as it is mechanically identical to Champions 4th edition), rather ...

  4. List of Hero System products - Wikipedia

    en.wikipedia.org/wiki/List_of_Hero_System_products

    Dark Champions: Modern-day Action Adventure such as non-superpowered vigilantes, military or law enforcement, international espionage, etc. Horror Hero: Stories played for fright, usually featuring normal people facing (or fleeing) supernatural evil or other Things Man Was Not Meant To Know.

  5. Champions (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Champions_(role-playing_game)

    Champions was included in the 2007 book Hobby Games: The 100 Best. Game designer Bill Bridges described Champions as "the superhero roleplaying game. While it wasn't the first game on the market that let you play superheroes and duke it out with supervillains, using earth-shattering powers, it was the most innovative.

  6. Champions: New Millennium - Wikipedia

    en.wikipedia.org/wiki/Champions:_New_Millennium

    The reviewer from Pyramid #28 (Nov./Dec., 1997) stated that "I think it's very reassuring that when the original creators of the classic Champions superhero roleplaying game decided to put out a new edition, they went the full nine. Champions: New Millennium is unlike any previous edition of Champions, with a radically changed gaming universe ...

  7. Champions (1975 team) - Wikipedia

    en.wikipedia.org/wiki/Champions_(1975_team)

    The Champions are a fictional team of superheroes appearing in American comic books published by Marvel Comics. The team first appears in The Champions #1 (October 1975) and was created by writer Tony Isabella and artist Don Heck .

  8. Champions (2016 team) - Wikipedia

    en.wikipedia.org/wiki/Champions_(2016_team)

    Viv rejoined the Champions' rank after her twin sister went haywire and Viv was forced to kill Viv 2.0 in self-defense. The Vision and Wasp managed to repair Viv 2.0's body, and since they couldn't bring back her mind, Viv transferred her consciousness to the synthetic body as a way to both regain her powers and ensure her sister lived on ...

  9. Adventurers Club (magazine) - Wikipedia

    en.wikipedia.org/wiki/Adventurers_Club_(magazine)

    In the Nov-Dec 1983 edition of Space Gamer (Issue No. 66), Russell Grant Collins thought that the magazine featured material essential for players of Champions, saying, "If you GM a Champions campaign, I really recommend this magazine. If you GM Espionage!, then it still might appeal to you. It is a worthy addition to the Hero line."