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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  3. Booting - Wikipedia

    en.wikipedia.org/wiki/Booting

    As with the second-stage boot loader, network booting begins by using generic network access methods provided by the network interface's boot ROM, which typically contains a Preboot Execution Environment (PXE) image. No drivers are required, but the system functionality is limited until the operating system kernel and drivers are transferred ...

  4. Bootloader - Wikipedia

    en.wikipedia.org/wiki/Bootloader

    Microsoft boot sectors, therefore, traditionally imposed certain restrictions on the boot process. For example, the boot file had to be located at a fixed position in the root directory of the file system and stored within consecutive sectors, [7] [8] conditions taken care of by the SYS command and slightly relaxed in later versions of DOS.

  5. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    According to the Java documentation, the use of gotos for multi-level breaks was the most common (90%) use of gotos in C. [31] Java was not the first language to take this approach—forbidding goto, but providing multi-level breaks— the BLISS programming language (more precisely the BLISS-11 version thereof) preceded it in this respect. [32]

  6. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.

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  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.