enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter Java Design Patterns - Adapter Delegation , strongly relevant to the object adapter pattern. Dependency inversion principle , which can be thought of as applying the adapter pattern, when the high-level class defines its own (adapter) interface to the low-level module (implemented by an adaptee class).

  3. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator UML class diagram. The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time.

  4. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's implementation.

  5. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    With Java 5.0, additional wrapper classes were introduced in the java.util.concurrent.atomic package. These classes are mutable and cannot be used as a replacement for the regular wrapper classes. Instead, they provide atomic operations for addition, increment and assignment. The atomic wrapper classes and their corresponding types are:

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  7. Mediator pattern - Wikipedia

    en.wikipedia.org/wiki/Mediator_pattern

    [5] In the above UML class diagram , the Colleague1 and Colleague2 classes do not refer to (and update) each other directly. Instead, they refer to the common Mediator interface for controlling and coordinating interaction ( mediate() ), which makes them independent from one another with respect to how the interaction is carried out.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  9. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    A 2013 study of 93 open source Java programs (of varying size) found that: While there is not huge opportunity to replace inheritance with composition (...), the opportunity is significant (median of 2% of uses [of inheritance] are only internal reuse, and a further 22% are only external or internal reuse).