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Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...
The switch keyword is used in conjunction with case and default to create a switch statement, which evaluates a variable, matches its value to a specific case (including patterns), and executes the block of statements associated with that case. If no case matches the value, the optional block labelled by default is executed, if included.
Switch statements (or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ("else", "otherwise") to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as lookup tables.
Switch statements in Java can use byte, short, char, and int (not long) primitive data types or their corresponding wrapper types. Starting with J2SE 5.0, it is possible to use enum types. Starting with Java SE 7, it is possible to use Strings. [2] Other reference types cannot be used in switch statements. Possible values are listed using case ...
In both C# and Java, programmers can use enumerations in a switch statement without conversion to a string or primitive integer type. However, C# disallows implicit fall-through unless the case statement does not contain any code, as it is a common cause of hard-to-find bugs. [29] Fall-through must be explicitly declared using a goto statement ...
The switch parser function, coded as "#switch", selects the first matching branch in a list of choices, acting as a case statement. Each branch can be a value , an expression ( calculation ), or a template call, [ 1 ] evaluated and compared to match the value of the switch.
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
The more complex case is a Decorator Pattern that by using interfaces, forwarding can be made more flexible and typesafe. "Flexibility" here means that C need not refer to A or B in any way, as the switching of forwarding is abstracted from C. In this example, class C can forward to any class that implements an interface I.