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Warhammer 40,000: Storm of Vengeance is a real-time strategy video game developed and published by Eutechnyx.It was released for Microsoft Windows, iOS and Android.It was set in the Warhammer 40,000 universe, it follows the Dark Angels, commanded by Grand Master Belial, and the Bad Moons, commanded by Ork Warlord Ghazghkull Thraka on the planet Piscina IV.
Warhammer Age of Sigmar: Storm Ground is a turn-based strategy game developed by Gasket Games and published by Focus Home Interactive in collaboration with Games Workshop. Based on the Warhammer: Age of Sigmar miniature wargame, the game released for Windows, Nintendo Switch, PlayStation 4 and Xbox One on May 27, 2021.
A Storm of Swords is the third of seven planned novels in the fantasy series A Song of Ice and Fire by American author George R. R. Martin.It was first published in the United Kingdom on August 8, 2000, [1] with a United States edition following in November 2000.
A Game of Thrones is a strategy board game created by Christian T. Petersen and published by Fantasy Flight Games in 2003. The game is based on the A Song of Ice and Fire series of high fantasy novels by George R. R. Martin. It was followed in 2004 by the expansion A Clash of Kings, and in 2006 by the expansion A Storm of Swords.
Stormgate is a real-time strategy game set in a post-apocalyptic world. As standard for the genre, players concurrently gather resources, build bases and troops, and upgrade assets. The game will be free-to-play with free and monetized content. It is being developed to make a typically complex genre accessible to new audiences while providing ...
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The NBA and multiple college basketball conferences postponed games in response to winter weather that broke snowfall records in some southern states and coated others with a mix of snow and ice.
Nival also created the Silent Storm engine and developed several games using it, beginning with the eponymous Silent Storm series in 2003. Among these was Heroes of Might and Magic V and two add-ons, published by Ubisoft. Nival began to self-publish its own games in 2005.