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This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists. This list has been split into multiple pages. It contains 2,235 games. Please use the Table of Contents to browse it. List of Amiga games A to H. List of Amiga games I to O. List of Amiga games P to Z
The levels were also made available for Microsoft Windows, Game Boy Color, and PlayStation, included with their versions of Lemmings. The Sega Genesis version of Lemmings includes some of the Oh No! More Lemmings levels, but they were redesigned using the original game's graphics and were given different names.
Lemmings is a puzzle-strategy video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Russell Kay, Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.
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Amiga software presents a complete graphical interface, following Amiga WYSIWYG "desktop paradigm" and native AmigaOS interface guidelines; that is to say, the software is mouse-driven and presents also pull-down "menus" and "dialogue windows". AmigaOS maintained a text-based shell allowing software to present a text-based GUI, or a "command line".
WHDLoad is a software package for the Amiga platform to make installation of software to a hard disk easier, for such things as demos or games. [1] [2] [3] Allowing for better compatibility for Amiga software, which can sometimes have hardware incompatibilities making them hard to use in emulated environments due to the widely varying hardware specifications of the Amiga product line across ...
This lets the Amiga OS v3.x use and boot from large media (>4GB) natively, and support >2GB partition sizes. In July 2019, an additional file-based update to FFS was contained in the 3.1.4.1 update. [9] In May 2021, an updated Amiga OS 3.2 was released [10] and provided a matching ROM-based V47 FFS update which gained a few minor features and ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.