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In computing, the Windows Driver Model (WDM) – also known at one point as the Win32 Driver Model – is a framework for device drivers that was introduced with Windows 98 and Windows 2000 to replace VxD, which was used on older versions of Windows such as Windows 95 and Windows 3.1, as well as the Windows NT Driver Model.
The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
Windows Driver Frameworks (WDF, formerly Windows Driver Foundation), is a set of Microsoft tools and libraries that aid in the creation of device drivers for Windows 2000 and later versions of Windows. It complements Windows Driver Model, abstracting away much of the boilerplate complexity in writing Windows drivers.
In general, since more features like power management and plug and play are handled by the KMDF framework, a KMDF driver is less complicated and has less code than an equivalent WDM driver. KMDF is object-based and built on top of WDM. It provides an object-based perspective to WDM, following the architectural mandate of its superset, WDF.
ReactOS–project to develop an operating system that is binary compatible with application software and device drivers for Microsoft Windows NT version 5.x Wine (software) –compatibility layer which allows to execute programs that were originally written for Microsoft Windows
Previously, the WDK was known as the Driver Development Kit (DDK) [4] and supported Windows Driver Model (WDM) development. It got its current name when Microsoft released Windows Vista and added the following previously separated tools to the kit: Installable File System Kit (IFS Kit), Driver Test Manager (DTM), though DTM was later renamed and removed from WDK again.
Also, the new Universal Audio Architecture (UAA) model has been introduced, replacing WDM audio, which allows compliant audio hardware to automatically work under Windows without needing device drivers from the audio hardware vendor. There are three major APIs in the Windows Vista audio architecture:
Device Manager was introduced with Windows 95 and later added to Windows 2000. On Windows 9x, Device Manager is part of the System applet in Control Panel. On Windows 2000 and all other Windows NT-based versions of Windows, it is a snap-in for Microsoft Management Console. The executable program behind the Device Manager is devmgmt.msc.